Category Archives: Godot 3.0 Zelda-like Tutorial

Godot 3.0 Zelda-like Tutorial [1] Movement and Collision

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Introduction

Hello everyone! Welcome to the first of a series of tutorials on creating a Zelda-like game with Godot 3.0. We will be mimicking the GameBoy Color Zelda games as closely as possible in the tutorial. If you do not care much for Zelda all of these concepts will still apply for your own top-down Action-Adventure game.

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